Construction
1. Made of UV Stable resin.
2. High quality and durable
3. Strung with elastic
4. Easily repaired with interchangeable parts
5. Articulated using ball-and-socket joints (or a combination of ball-and-socket joints and hinge or sliding joints).
Highly poseable due to having many points of articulation
6. Easily posable with abaility to freestand
7. Have a 2+ part head with changeable eyes
8. Can wear a wig with brushable hair
9. Can wear shoes and cloth clothing
Aesthetic and Intent
10. Intended by manufacturer for customization
11. Appropriate design allowing for integration into many exhibits
12. High detail to present high artistic quality
13. Pleasantly proportioned and nonthreatening appearance
Friday, 18 February 2011
Museum Criteria
Museum/Display Aplication
Qualities that make my dolls appropriate for museum and retail display.
Like DenOfAngels Specific criteria must be met
Construction
1. High quality durable
2. Easily mended/ interchangelable for damages and display changes
3. UV Stable
4. Physically stable fre-form standing and easily fitted into a stand for extra balance.
Esthetic Quality and Intent
1. Appropriate design influences allowing for easy integration with many types of exhibits.
2. Pleasing to the eye and socially accptable
3. Elegant design benefeting to the display not distracting
- Goal is to add interest not detract
4. Vast customization options
- Allowing for many social groups and time periods
5. Option for an exhobratant amount of additional pieces
- Different body types, heights faces, skin tones, hands, feet....
Qualities that make my dolls appropriate for museum and retail display.
Like DenOfAngels Specific criteria must be met
Construction
1. High quality durable
2. Easily mended/ interchangelable for damages and display changes
3. UV Stable
4. Physically stable fre-form standing and easily fitted into a stand for extra balance.
Esthetic Quality and Intent
1. Appropriate design influences allowing for easy integration with many types of exhibits.
2. Pleasing to the eye and socially accptable
3. Elegant design benefeting to the display not distracting
- Goal is to add interest not detract
4. Vast customization options
- Allowing for many social groups and time periods
5. Option for an exhobratant amount of additional pieces
- Different body types, heights faces, skin tones, hands, feet....
Thursday, 10 February 2011
Joints
I want her to be highly poseable and elegantly designed.
Influences
Neck
Aoi Tuki back slit allowing the head to lean backwards
Unoa grippy notches
Shoulders
Basic ball joint possiblu with rotator cuffs like Eluts Delf mature Girl body
Brest/chest joint
High like Iplehouse's EID Woman
Clicking notches like Dollmores Model Doll Woman
Lower waist joint?
Back plate like Gentaro Araki's Unoa
Thighs
Hidden like Volks SD16
Rotational joints for added mobility like
Iplehouse's EID & SID Woman
Unon Unoa Zero
Twiglings Yilsande body
Knees
Extra movement and hidden structure like
Unoa Zero
Twiglings Yilsande
Ankles
Rotatable ball joints with base like
Eluts Female
Dollsoom's SuperGem
Of collectors and museums
I really want to create a piece which has a market in the musuem display industry and the ABJD collector.
I could easily forgo the collector market and create a more product like piece. The thing is I dont want to. Although I have all of the support and guidance to create a bolted together marketable piece I feel that I would be shamming myself. I've always wanted to make a ball jointed strung doll and still do even though the poseability and construction methods would be easier if my objective was less specific. The truth of the matter is also that by sticking so ridgedly to the bjd aesthetic I am not stepping on any of Blair's toes.
I would like to follow the rules imposed by Den Of Angels so that my pieces can be sold and pictured on the influential forum
Criteria
Construction
Construction
- Made of resin
All dolls on Den of Angels must be cast in resin. - Strung with elastic
All dolls on Den of Angels must be comprised of multiple hollow pieces, all strung together for tension using elastic or a similar material. - Articulated using ball-and-socket joints (or a combination of ball-and-socket joints and hinge or sliding joints).
Dolls that are primarily articulated using pins or hinges, such as those found in a Barbie or action figure, may be considered off-topic. - Highly poseable due to having many points of articulation
At a minimum, dolls posted on DoA must be jointed in the following places: neck/head, shoulder, elbow, wrist, hip, knee, ankle. - Have a 2+ part head with changeable eyes
In order to be included, a doll's head must be able to be opened in order to insert eyes.
Exception: Sleeping/closed eyed sculpts - Can wear a wig with brushable hair
Dolls should be, by default, bald and ready to wear wigs.
Exception: Anthros (see Anthro-specific criteria)
Exception: Certain sculpts may have optional headcaps that have sculpted hair. (I.e. Elfdoll Mir) - Can wear shoes and cloth clothing
Dolls should not have sculpted/molded clothing and should be able to wear cloth clothing and shoes.
Exception: Certain sculpts may have optional pieces that may prohibit wearing clothing or shoes (i.e. Unoa high heel foot pieces).
- Intended by manufacturer for customization
Dolls must be customizable. Even if a doll comes with a faceup, it must be possible to remove it without damaging the doll itself. Wigs cannot be glued on as they come from the manufacturer, dolls cannot be sewn into clothing as they come from the manufacturer. - Consistent with the aesthetic of other dolls presently allowed.
This may include:- Attention to anatomical detail (distinct fingers and toes, sculpted finger and toenails, muscular definition)
- Emphasis on body sculpt (body should be fully rendered, rather than left basic to primarily act as a vehicle to display clothing)
- Facial style and proportion consistent with other dolls presently allowed on the forum
- Body proportioning consistent with other dolls presently allowed on the forum
- High emphasis on quality and technical artistry
I don't feel that imposing any of this criteria will negatively impact my piece as a marketable museum display.
Body and face plans

Edited final body turnaround. Has been traced into Rhino and altered for symmetry. Images fourth coming. I've been having trouble with my face designs. I started sculpting without having a main drawing hoping to create her as I moved along. Needless to say it did not work very well.
After many started drawings I have finally come up with this in photoshop. My tablet skills are still developing >_>

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